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Level Design Final Project Render - No textures, Simple Lighting rig using Mental Ray rendering

Final project was to create a greybox for a level near the end of a game where you break into an asteroid prison to break your brother out of captivity. this part of the greybox leads to the final area with the stasis cell holding your brother.

corridor leading to the main prison

corridor leading to the main prison

prison cell in the corridor

prison cell in the corridor

main stasis prison area

main stasis prison area

Stasis prison with your Brother being held in it, the corridor leading to here is visible below

Stasis prison with your Brother being held in it, the corridor leading to here is visible below