Level Design Final Project Render - No textures, Simple Lighting rig using Mental Ray rendering
Final project was to create a greybox for a level near the end of a game where you break into an asteroid prison to break your brother out of captivity. this part of the greybox leads to the final area with the stasis cell holding your brother.
corridor leading to the main prison
prison cell in the corridor
main stasis prison area
Stasis prison with your Brother being held in it, the corridor leading to here is visible below